Package: gui-wm/gamescope

Name gui-wm/gamescope
Category gui-wm
Version 3.14.2 Availability not known. Last seen: 2024-04-10
Seen Arch amd64
Seen Use pipewire
Seen installs very rough number 51
Other Version/arch
Repository Gentoo

Package files

Filename Filepath
backend.cpp /usr/src/debug/gui-wm/gamescope-3.14.2/gamescope-3.14.2/src/backend.cpp
backend.h /usr/src/debug/gui-wm/gamescope-3.14.2/gamescope-3.14.2/src/backend.h
backends.h /usr/src/debug/gui-wm/gamescope-3.14.2/gamescope-3.14.2/src/backends.h
color_helpers.cpp /usr/src/debug/gui-wm/gamescope-3.14.2/gamescope-3.14.2/src/color_helpers.cpp
color_helpers.h /usr/src/debug/gui-wm/gamescope-3.14.2/gamescope-3.14.2/src/color_helpers.h
convar.cpp /usr/src/debug/gui-wm/gamescope-3.14.2/gamescope-3.14.2/src/convar.cpp
convar.h /usr/src/debug/gui-wm/gamescope-3.14.2/gamescope-3.14.2/src/convar.h
cs_composite_blit.h /usr/src/debug/gui-wm/gamescope-3.14.2/gamescope-3.14.2-build/src/gamescope.p/cs_composite_blit.h
cs_composite_blur_cond.h /usr/src/debug/gui-wm/gamescope-3.14.2/gamescope-3.14.2-build/src/gamescope.p/cs_composite_blur_cond.h
cs_composite_blur.h /usr/src/debug/gui-wm/gamescope-3.14.2/gamescope-3.14.2-build/src/gamescope.p/cs_composite_blur.h
cs_composite_rcas.h /usr/src/debug/gui-wm/gamescope-3.14.2/gamescope-3.14.2-build/src/gamescope.p/cs_composite_rcas.h
cs_easu_fp16.h /usr/src/debug/gui-wm/gamescope-3.14.2/gamescope-3.14.2-build/src/gamescope.p/cs_easu_fp16.h
cs_easu.h /usr/src/debug/gui-wm/gamescope-3.14.2/gamescope-3.14.2-build/src/gamescope.p/cs_easu.h
cs_gaussian_blur_horizontal.h /usr/src/debug/gui-wm/gamescope-3.14.2/gamescope-3.14.2-build/src/gamescope.p/cs_gaussian_blur_horizontal.h
cs_nis_fp16.h /usr/src/debug/gui-wm/gamescope-3.14.2/gamescope-3.14.2-build/src/gamescope.p/cs_nis_fp16.h
cs_nis.h /usr/src/debug/gui-wm/gamescope-3.14.2/gamescope-3.14.2-build/src/gamescope.p/cs_nis.h
cs_rgb_to_nv12.h /usr/src/debug/gui-wm/gamescope-3.14.2/gamescope-3.14.2-build/src/gamescope.p/cs_rgb_to_nv12.h
defer.hpp /usr/src/debug/gui-wm/gamescope-3.14.2/gamescope-3.14.2/src/defer.hpp
descriptor_set_constants.h /usr/src/debug/gui-wm/gamescope-3.14.2/gamescope-3.14.2/src/shaders/descriptor_set_constants.h
drm_include.h /usr/src/debug/gui-wm/gamescope-3.14.2/gamescope-3.14.2/src/drm_include.h
drm.cpp /usr/src/debug/gui-wm/gamescope-3.14.2/gamescope-3.14.2/src/drm.cpp
edid.cpp /usr/src/debug/gui-wm/gamescope-3.14.2/gamescope-3.14.2/src/edid.cpp
edid.h /usr/src/debug/gui-wm/gamescope-3.14.2/gamescope-3.14.2/src/edid.h
effect_codegen_spirv.cpp /usr/src/debug/gui-wm/gamescope-3.14.2/gamescope-3.14.2/src/reshade/source/effect_codegen_spirv.cpp
effect_codegen.hpp /usr/src/debug/gui-wm/gamescope-3.14.2/gamescope-3.14.2/src/reshade/source/effect_codegen.hpp
effect_expression.cpp /usr/src/debug/gui-wm/gamescope-3.14.2/gamescope-3.14.2/src/reshade/source/effect_expression.cpp
effect_expression.hpp /usr/src/debug/gui-wm/gamescope-3.14.2/gamescope-3.14.2/src/reshade/source/effect_expression.hpp
effect_lexer.cpp /usr/src/debug/gui-wm/gamescope-3.14.2/gamescope-3.14.2/src/reshade/source/effect_lexer.cpp
effect_lexer.hpp /usr/src/debug/gui-wm/gamescope-3.14.2/gamescope-3.14.2/src/reshade/source/effect_lexer.hpp
effect_module.hpp /usr/src/debug/gui-wm/gamescope-3.14.2/gamescope-3.14.2/src/reshade/source/effect_module.hpp
effect_parser_exp.cpp /usr/src/debug/gui-wm/gamescope-3.14.2/gamescope-3.14.2/src/reshade/source/effect_parser_exp.cpp
effect_parser_stmt.cpp /usr/src/debug/gui-wm/gamescope-3.14.2/gamescope-3.14.2/src/reshade/source/effect_parser_stmt.cpp
effect_parser.hpp /usr/src/debug/gui-wm/gamescope-3.14.2/gamescope-3.14.2/src/reshade/source/effect_parser.hpp
effect_preprocessor.cpp /usr/src/debug/gui-wm/gamescope-3.14.2/gamescope-3.14.2/src/reshade/source/effect_preprocessor.cpp
effect_preprocessor.hpp /usr/src/debug/gui-wm/gamescope-3.14.2/gamescope-3.14.2/src/reshade/source/effect_preprocessor.hpp
effect_symbol_table_intrinsics.inl /usr/src/debug/gui-wm/gamescope-3.14.2/gamescope-3.14.2/src/reshade/source/effect_symbol_table_intrinsics.inl
effect_symbol_table.cpp /usr/src/debug/gui-wm/gamescope-3.14.2/gamescope-3.14.2/src/reshade/source/effect_symbol_table.cpp
effect_symbol_table.hpp /usr/src/debug/gui-wm/gamescope-3.14.2/gamescope-3.14.2/src/reshade/source/effect_symbol_table.hpp
effect_token.hpp /usr/src/debug/gui-wm/gamescope-3.14.2/gamescope-3.14.2/src/reshade/source/effect_token.hpp
ffx_a.h /usr/src/debug/gui-wm/gamescope-3.14.2/gamescope-3.14.2/src/shaders/ffx_a.h
ffx_fsr1.h /usr/src/debug/gui-wm/gamescope-3.14.2/gamescope-3.14.2/src/shaders/ffx_fsr1.h
gamescope /usr/bin/gamescope
gamescope_shared.h /usr/src/debug/gui-wm/gamescope-3.14.2/gamescope-3.14.2/src/gamescope_shared.h
gamescope-commit-queue-v1-protocol.c /usr/src/debug/gui-wm/gamescope-3.14.2/gamescope-3.14.2-build/protocol/gamescope-commit-queue-v1-protocol.c
gamescope-commit-queue-v1-protocol.h /usr/src/debug/gui-wm/gamescope-3.14.2/gamescope-3.14.2-build/protocol/gamescope-commit-queue-v1-protocol.h
gamescope-control-protocol.c /usr/src/debug/gui-wm/gamescope-3.14.2/gamescope-3.14.2-build/protocol/gamescope-control-protocol.c
gamescope-control-protocol.h /usr/src/debug/gui-wm/gamescope-3.14.2/gamescope-3.14.2-build/protocol/gamescope-control-protocol.h
gamescope-input-method-protocol.c /usr/src/debug/gui-wm/gamescope-3.14.2/gamescope-3.14.2-build/protocol/gamescope-input-method-protocol.c
gamescope-input-method-protocol.h /usr/src/debug/gui-wm/gamescope-3.14.2/gamescope-3.14.2-build/protocol/gamescope-input-method-protocol.h
gamescope-pipewire-protocol.c /usr/src/debug/gui-wm/gamescope-3.14.2/gamescope-3.14.2-build/protocol/gamescope-pipewire-protocol.c
gamescope-pipewire-protocol.h /usr/src/debug/gui-wm/gamescope-3.14.2/gamescope-3.14.2-build/protocol/gamescope-pipewire-protocol.h
gamescope-swapchain-client-protocol.h /usr/src/debug/gui-wm/gamescope-3.14.2/gamescope-3.14.2-build/protocol/gamescope-swapchain-client-protocol.h
gamescope-swapchain-protocol.c /usr/src/debug/gui-wm/gamescope-3.14.2/gamescope-3.14.2-build/protocol/gamescope-swapchain-protocol.c
gamescope-swapchain-protocol.h /usr/src/debug/gui-wm/gamescope-3.14.2/gamescope-3.14.2-build/protocol/gamescope-swapchain-protocol.h
gamescope-tearing-control-unstable-v1-protocol.c /usr/src/debug/gui-wm/gamescope-3.14.2/gamescope-3.14.2-build/protocol/gamescope-tearing-control-unstable-v1-protocol.c
gamescope-tearing-control-unstable-v1-protocol.h /usr/src/debug/gui-wm/gamescope-3.14.2/gamescope-3.14.2-build/protocol/gamescope-tearing-control-unstable-v1-protocol.h
gamescope-xwayland-protocol.c /usr/src/debug/gui-wm/gamescope-3.14.2/gamescope-3.14.2-build/protocol/gamescope-xwayland-protocol.c
gamescope-xwayland-protocol.h /usr/src/debug/gui-wm/gamescope-3.14.2/gamescope-3.14.2-build/protocol/gamescope-xwayland-protocol.h
gamescope.debug /usr/lib/debug/usr/bin/gamescope.debug
GLSL.std.450.h /usr/src/debug/gui-wm/gamescope-3.14.2/gamescope-3.14.2/thirdparty/SPIRV-Headers/include/spirv/unified1/GLSL.std.450.h
gpuvis_trace_utils.h /usr/src/debug/gui-wm/gamescope-3.14.2/gamescope-3.14.2/src/gpuvis_trace_utils.h
hdmi.h /usr/src/debug/gui-wm/gamescope-3.14.2/gamescope-3.14.2/src/hdmi.h
headless.cpp /usr/src/debug/gui-wm/gamescope-3.14.2/gamescope-3.14.2/src/headless.cpp
ime.cpp /usr/src/debug/gui-wm/gamescope-3.14.2/gamescope-3.14.2/src/ime.cpp
ime.hpp /usr/src/debug/gui-wm/gamescope-3.14.2/gamescope-3.14.2/src/ime.hpp
layer_defines.h /usr/src/debug/gui-wm/gamescope-3.14.2/gamescope-3.14.2/src/layer_defines.h
libVkLayer_FROG_gamescope_wsi_x86_64.so /usr/lib64/libVkLayer_FROG_gamescope_wsi_x86_64.so
libVkLayer_FROG_gamescope_wsi_x86_64.so.debug /usr/lib/debug/usr/lib64/libVkLayer_FROG_gamescope_wsi_x86_64.so.debug
log.cpp /usr/src/debug/gui-wm/gamescope-3.14.2/gamescope-3.14.2/src/log.cpp
log.hpp /usr/src/debug/gui-wm/gamescope-3.14.2/gamescope-3.14.2/src/log.hpp
main.cpp /usr/src/debug/gui-wm/gamescope-3.14.2/gamescope-3.14.2/src/main.cpp
main.hpp /usr/src/debug/gui-wm/gamescope-3.14.2/gamescope-3.14.2/src/main.hpp
mangoapp.cpp /usr/src/debug/gui-wm/gamescope-3.14.2/gamescope-3.14.2/src/mangoapp.cpp
messagey.h /usr/src/debug/gui-wm/gamescope-3.14.2/gamescope-3.14.2/src/messagey.h
modegen.cpp /usr/src/debug/gui-wm/gamescope-3.14.2/gamescope-3.14.2/src/modegen.cpp
modegen.hpp /usr/src/debug/gui-wm/gamescope-3.14.2/gamescope-3.14.2/src/modegen.hpp
mwm_hints.h /usr/src/debug/gui-wm/gamescope-3.14.2/gamescope-3.14.2/src/mwm_hints.h
NIS_Config.h /usr/src/debug/gui-wm/gamescope-3.14.2/gamescope-3.14.2/src/shaders/NVIDIAImageScaling/NIS/NIS_Config.h
pipewire_requested_size.hpp /usr/src/debug/gui-wm/gamescope-3.14.2/gamescope-3.14.2/src/pipewire_requested_size.hpp
pipewire.cpp /usr/src/debug/gui-wm/gamescope-3.14.2/gamescope-3.14.2/src/pipewire.cpp
pipewire.hpp /usr/src/debug/gui-wm/gamescope-3.14.2/gamescope-3.14.2/src/pipewire.hpp
presentation-time-protocol.c /usr/src/debug/gui-wm/gamescope-3.14.2/gamescope-3.14.2-build/protocol/presentation-time-protocol.c
presentation-time-protocol.h /usr/src/debug/gui-wm/gamescope-3.14.2/gamescope-3.14.2-build/protocol/presentation-time-protocol.h
README.md /usr/share/doc/gamescope-3.14.2/README.md
README.md.bz2 /usr/share/doc/gamescope-3.14.2/README.md.bz2
rendervulkan.cpp /usr/src/debug/gui-wm/gamescope-3.14.2/gamescope-3.14.2/src/rendervulkan.cpp
rendervulkan.hpp /usr/src/debug/gui-wm/gamescope-3.14.2/gamescope-3.14.2/src/rendervulkan.hpp
reshade_api_format.hpp /usr/src/debug/gui-wm/gamescope-3.14.2/gamescope-3.14.2/src/reshade/include/reshade_api_format.hpp
reshade_effect_manager.cpp /usr/src/debug/gui-wm/gamescope-3.14.2/gamescope-3.14.2/src/reshade_effect_manager.cpp
reshade_effect_manager.hpp /usr/src/debug/gui-wm/gamescope-3.14.2/gamescope-3.14.2/src/reshade_effect_manager.hpp
sdlscancodetable.hpp /usr/src/debug/gui-wm/gamescope-3.14.2/gamescope-3.14.2/src/sdlscancodetable.hpp
sdlwindow.cpp /usr/src/debug/gui-wm/gamescope-3.14.2/gamescope-3.14.2/src/sdlwindow.cpp
spirv.hpp /usr/src/debug/gui-wm/gamescope-3.14.2/gamescope-3.14.2/thirdparty/SPIRV-Headers/include/spirv/unified1/spirv.hpp
steamcompmgr_shared.hpp /usr/src/debug/gui-wm/gamescope-3.14.2/gamescope-3.14.2/src/steamcompmgr_shared.hpp
steamcompmgr.cpp /usr/src/debug/gui-wm/gamescope-3.14.2/gamescope-3.14.2/src/steamcompmgr.cpp
steamcompmgr.hpp /usr/src/debug/gui-wm/gamescope-3.14.2/gamescope-3.14.2/src/steamcompmgr.hpp
vblankmanager.cpp /usr/src/debug/gui-wm/gamescope-3.14.2/gamescope-3.14.2/src/vblankmanager.cpp
vblankmanager.hpp /usr/src/debug/gui-wm/gamescope-3.14.2/gamescope-3.14.2/src/vblankmanager.hpp
VkLayer_FROG_gamescope_wsi.cpp /usr/src/debug/gui-wm/gamescope-3.14.2/gamescope-3.14.2/layer/VkLayer_FROG_gamescope_wsi.cpp
VkLayer_FROG_gamescope_wsi.x86_64.json /usr/share/vulkan/implicit_layer.d/VkLayer_FROG_gamescope_wsi.x86_64.json