Package: games-engines/solarus

Name games-engines/solarus
Category games-engines
Version 1.6.5 Available in repo.
Seen Arch amd64
Seen Use
Seen installs very rough number 8
Other Version/arch
Repository Gentoo

Package files

Filename Filepath
Ability.h /usr/include/solarus/core/Ability.h
AbilityInfo.h /usr/include/solarus/core/AbilityInfo.h
about_dialog.h /usr/include/solarus/gui/about_dialog.h
AndroidConfig.h /usr/include/solarus/core/AndroidConfig.h
AnimatedTilePattern.h /usr/include/solarus/entities/AnimatedTilePattern.h
AppleInterface.h /usr/include/solarus/core/AppleInterface.h
Arguments.h /usr/include/solarus/core/Arguments.h
Arrow.h /usr/include/solarus/entities/Arrow.h
BackToSolidGroundState.h /usr/include/solarus/hero/BackToSolidGroundState.h
blargg_common.h /usr/include/solarus/third_party/snes_spc/blargg_common.h
blargg_config.h /usr/include/solarus/third_party/snes_spc/blargg_config.h
blargg_endian.h /usr/include/solarus/third_party/snes_spc/blargg_endian.h
blargg_source.h /usr/include/solarus/third_party/snes_spc/blargg_source.h
BlendMode.h /usr/include/solarus/graphics/BlendMode.h
BlendModeInfo.h /usr/include/solarus/graphics/BlendModeInfo.h
Block.h /usr/include/solarus/entities/Block.h
Bomb.h /usr/include/solarus/entities/Bomb.h
Boomerang.h /usr/include/solarus/entities/Boomerang.h
BoomerangState.h /usr/include/solarus/hero/BoomerangState.h
BorderKind.h /usr/include/solarus/entities/BorderKind.h
BorderSet.h /usr/include/solarus/entities/BorderSet.h
BowState.h /usr/include/solarus/hero/BowState.h
Camera.h /usr/include/solarus/entities/Camera.h
CameraPtr.h /usr/include/solarus/entities/CameraPtr.h
CarriedObject.h /usr/include/solarus/entities/CarriedObject.h
CarryingState.h /usr/include/solarus/hero/CarryingState.h
Chest.h /usr/include/solarus/entities/Chest.h
CircleMovement.h /usr/include/solarus/movements/CircleMovement.h
CollisionMode.h /usr/include/solarus/entities/CollisionMode.h
Color.h /usr/include/solarus/graphics/Color.h
Color.inl /usr/include/solarus/graphics/Color.inl
CommandsEffects.h /usr/include/solarus/core/CommandsEffects.h
common.h /usr/include/solarus/third_party/hqx/common.h
Common.h /usr/include/solarus/core/Common.h
config.h /usr/include/solarus/core/config.h
config.h.in /usr/include/solarus/core/config.h.in
console_line_edit.h /usr/include/solarus/gui/console_line_edit.h
console.h /usr/include/solarus/gui/console.h
Crystal.h /usr/include/solarus/entities/Crystal.h
CrystalBlock.h /usr/include/solarus/entities/CrystalBlock.h
CurrentQuest.h /usr/include/solarus/core/CurrentQuest.h
CustomEntity.h /usr/include/solarus/entities/CustomEntity.h
CustomState.h /usr/include/solarus/hero/CustomState.h
Debug.h /usr/include/solarus/core/Debug.h
DefaultShaders.h /usr/include/solarus/graphics/DefaultShaders.h
Destination.h /usr/include/solarus/entities/Destination.h
Destructible.h /usr/include/solarus/entities/Destructible.h
Dialog.h /usr/include/solarus/core/Dialog.h
DialogBoxSystem.h /usr/include/solarus/core/DialogBoxSystem.h
DialogResources.h /usr/include/solarus/core/DialogResources.h
Door.h /usr/include/solarus/entities/Door.h
Drawable.h /usr/include/solarus/graphics/Drawable.h
DrawablePtr.h /usr/include/solarus/graphics/DrawablePtr.h
DrawProxies.h /usr/include/solarus/graphics/DrawProxies.h
dsp.h /usr/include/solarus/third_party/snes_spc/dsp.h
DynamicTile.h /usr/include/solarus/entities/DynamicTile.h
Enemy.h /usr/include/solarus/entities/Enemy.h
EnemyAttack.h /usr/include/solarus/entities/EnemyAttack.h
EnemyReaction.h /usr/include/solarus/entities/EnemyReaction.h
Entities.h /usr/include/solarus/entities/Entities.h
Entity.h /usr/include/solarus/entities/Entity.h
EntityData.h /usr/include/solarus/entities/EntityData.h
EntityPtr.h /usr/include/solarus/entities/EntityPtr.h
EntityState.h /usr/include/solarus/entities/EntityState.h
EntityType.h /usr/include/solarus/entities/EntityType.h
EntityTypeInfo.h /usr/include/solarus/entities/EntityTypeInfo.h
EnumInfo.h /usr/include/solarus/core/EnumInfo.h
EnumInfo.inl /usr/include/solarus/core/EnumInfo.inl
Equipment.h /usr/include/solarus/core/Equipment.h
EquipmentItem.h /usr/include/solarus/core/EquipmentItem.h
EquipmentItemUsage.h /usr/include/solarus/core/EquipmentItemUsage.h
Explosion.h /usr/include/solarus/entities/Explosion.h
ExportableToLua.h /usr/include/solarus/lua/ExportableToLua.h
ExportableToLuaPtr.h /usr/include/solarus/lua/ExportableToLuaPtr.h
FallingHeight.h /usr/include/solarus/movements/FallingHeight.h
FallingOnFloorMovement.h /usr/include/solarus/movements/FallingOnFloorMovement.h
FallingState.h /usr/include/solarus/hero/FallingState.h
Fire.h /usr/include/solarus/entities/Fire.h
FontResource.h /usr/include/solarus/core/FontResource.h
ForcedWalkingState.h /usr/include/solarus/hero/ForcedWalkingState.h
FreeState.h /usr/include/solarus/hero/FreeState.h
FrozenState.h /usr/include/solarus/hero/FrozenState.h
Game.h /usr/include/solarus/core/Game.h
GameCommand.h /usr/include/solarus/core/GameCommand.h
GameCommands.h /usr/include/solarus/core/GameCommands.h
Geometry.h /usr/include/solarus/core/Geometry.h
glad.h /usr/include/solarus/third_party/glad/glad.h
GlRenderer.h /usr/include/solarus/graphics/glrenderer/GlRenderer.h
GlShader.h /usr/include/solarus/graphics/glrenderer/GlShader.h
GlTexture.h /usr/include/solarus/graphics/glrenderer/GlTexture.h
GrabbingState.h /usr/include/solarus/hero/GrabbingState.h
Grid.h /usr/include/solarus/containers/Grid.h
Ground.h /usr/include/solarus/entities/Ground.h
GroundInfo.h /usr/include/solarus/entities/GroundInfo.h
gui_common.h /usr/include/solarus/gui/gui_common.h
gui_tools.h /usr/include/solarus/gui/gui_tools.h
Hero.h /usr/include/solarus/entities/Hero.h
HeroPtr.h /usr/include/solarus/entities/HeroPtr.h
HeroSprites.h /usr/include/solarus/hero/HeroSprites.h
HeroState.h /usr/include/solarus/hero/HeroState.h